![]() With Elves generally high LD skill and the 8th Edition’s retarded rules for Terror, this one is pretty meh, but I guess it can be useful… sometimes. Yes I’m being sarcastic.įinally we come to the Valour of Ages which grants re-rolls to all Panic, Fear and Terror tests if your opponent has at least one elven unit of his own. Nasty, especially now with the “improved” magic phase. Likewise the Lileath’s Blessing grants a modifier of +1 to casting of all High Magic spells. Then there’s the Herkarti’s Blessing which grants +1 to all Dark Lore casting attempts. What the hell GW! A 2+ ward save? Seriously? Bright Wizards just became obsolete, as well as a huge portion of Tzeentchian lore and many more at that. How about a 2+ ward save against all Flaming Attacks? The Fireborn rule grants that. This is some nasty stuff, but wait! There’s more. Say hello to re-rolling all 1’s To Wound in CC. Yeah, that’s nice isn’t it? Martial Prowess has been replaced with Murderous Prowess. Whatever.Īestyrion’s special rules are quite simple but nonetheless deadly. I’m still trying to figure out why the hell they’ve allowed Shadow Warriors in here, since Alit Anar is in another castle… or should I say in another Elven Host. The rest of the army is essentialy the combination of High Elf and Dark Elf units from both armybooks. Aside from the Dragon of Cothique you can also field the aformentioned Dark Elf Pirate, Morathi and Korhil. This means that now you can deploy your Tiranoc Chariots alongside War Hydras and have Tyrion rub his shoulders with Lokhir Fellheart. The main theme of the Aestyrion is of course the combined strength of Asur and Druchii. Lords and Heroes can take a total of 50% of its points but a minimum of three units must be present so nothing surprising here. Th general rules for building an army are still the same. But don’t worry, they are still 8th edition Elves and they are still broken as hell, now even more so in fact. Note that all Elven Hosts DO NOT use special rules from their respective army books, but those from the “End Times: Khaine” supplement (for example Wood Elves lost the Ambush from the World Roots special rule). It is comprised of units from High Elf and Dark Elf armybboks. This means that it can be allied with all the nasties of Warhammer World like Undead for example. Er… more sucessful Avatar of Khaine than those that most fans know.įor starters it should be mentioned that the Aestyrion are Forces of Destruction. This is the army led by Tyrion, after he picks up the Widowmaker and becomes the Avatar of Khaine. Here are the three elven armies and their special rules. Bear in mind that this one will be a tad shorter than my usual entries but I’ll try to make it up to you in the next week’s conclusion to “Khaine”. In today’s post I’ll be covering the three new armies that are available to all you Elf fans out there: the Aestyrion, the Host of the Phoenix King and the Host of the Eternity King. Las time I’ve covered the special rules which have included in the third book and now it’s time to move to more juciy parts of the crunch that’s been presented within its pages. Unfortuantely it is not os with the third installement of the “End Times” as “Khaine” continues to dissapoint. You know what they say: even if the beginning is bad, the outcome may be worth it.
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