![]() Berserker: Can now stack, and renders you immune to stuns.Networking: Marks enemies with ranged attacks now, there doesn’t need to be an actual projectile stuck in the mob’s body anymore.It also adds 1 more elite into every biome when equipped. Tainted Flask: Can recharge even if your flask is not totally empty.It scales exponentially, go crazy with it! Combo: Enable a damage increase with every melee hit in a 2.5 sec window (of course the window refreshes after every hit).Each stack has a greater slowing effect, then the affected enemy is frozen at the fifth stack. Added a Training Dummy for DPS calculation.Changed the UI to select mobs to a grid-based one.Bosses aren’t scaled down to level 1 anymore! (no more 20 minutes fights).Added the Return to Castlevania Bosses.Added a bunch of different traps to the mob rooms.Added the mini-bosses to the mob spawners.New UI to choose the overall scaling level of the Training Room, based on the values of a selected biome. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |